Neverwinter, City of Skilled Hands and “Jewel of the North”
The city of Neverwinter is so named because, even though the town is situated in the cold north of Faerûn, the Neverwinter River that flows through it is heated by fire elementals living under the nearby Mount Hotenow in the Neverwinter Wood. The heat given off from the river creates a permanent warm climate in the immediate area; without the elementals, the river, and subsequently the city’s water supply, would freeze over.
The city is ruled fairly and justly by Lord Nasher Alagondar, an aging, veteran adventurer and devout worshiper of Tyr. As such, although Neverwinter is prosperous, its master-craftsmen making lamps of multi-coloured glass, precision water clocks and exquisite jewelry, its Tyrran faith promotes justice and fairness and greed is frowned upon.
With the death of Lord Nasher in the Spellplague, there was none to succeed the royalty and thus the city succumbed to chaos and was left in utter ruins. However, Dagult Neverember, the open lord of Waterdeep, claims to be the illegitimate heir of Nasher and hopes on unifying the city under rule of Waterdeep. However, it is wrong to say, even though Neverember has been elected Lord Protector of “New Neverwinter”, that Dagult is the ruler as many factions vie for Neverwinter and the citizens are divided in loyalties.
After the Spellplague, a Thayan plot to create a dread ring in Neverwinter Wood resulted in the release of the fire primordial who had been enslaved in ancient times by the Delzoun dwarves of Gauntlgrym to power their forge. The primordial’s awakening resulted in the explosion of Mount Hotenow and unleashed a pyroclastic flow which completely destroyed Neverwinter. A generation later, some settlers had returned to Neverwinter in an attempt to re-establish the city. Work on New Neverwinter started by building a new town around the ruins of the old city, however the dead constantly threaten the work on New Neverwinter.